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Add Erodenn/godot-mcp-runtime to Gaming section
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@@ -1034,6 +1034,7 @@ Integration with gaming related data, game engines, and services
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- [CoderGamester/mcp-unity](https://github.com/CoderGamester/mcp-unity) #️⃣ 🏠 - MCP Server for Unity3d Game Engine integration for game development
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- [Coding-Solo/godot-mcp](https://github.com/Coding-Solo/godot-mcp) 📇 🏠 - A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
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- [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api).
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- [Erodenn/godot-mcp-runtime](https://github.com/Erodenn/godot-mcp-runtime) 📇 🏠 🍎 🪟 🐧 - MCP server for Godot 4.x with runtime control via injected UDP bridge: input simulation, screenshots, UI discovery, and live GDScript execution while the game is running.
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- [hkaanengin/opendota-mcp-server](https://github.com/hkaanengin/opendota-mcp-server) 🐍 🏠 ☁️ - MCP server providing AI assistants with access to Dota 2 statistics via OpenDota API. 20+ tools for player stats, hero data, and match analysis with natural language support.
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- [IvanMurzak/Unity-MCP](https://github.com/IvanMurzak/Unity-MCP) #️⃣ 🏠 🍎 🪟 🐧 - MCP Server for Unity Editor and for a game made with Unity
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- [jiayao/mcp-chess](https://github.com/jiayao/mcp-chess) 🐍 🏠 - A MCP server playing chess against LLMs.
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