v0.7.402
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@@ -7,6 +7,7 @@
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#define VU_READY 1
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#define WEATHER_READY 1
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#define DSP_CAN_SLEEP true
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#define TFT_LINEHGHT 10
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#define TFT_FRAMEWDT 4
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@@ -32,7 +33,6 @@
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#ifndef TITLE_TOP2
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#define TITLE_TOP2 TFT_FRAMEWDT + (META_SIZE+2) * TFT_LINEHGHT
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#endif
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#define TITLE_FG2 SILVER
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class DspCore: public TFT_22_ILI9225 {
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public:
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@@ -66,7 +66,7 @@ class DspCore: public TFT_22_ILI9225 {
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void setFont(uint8_t* font, bool monoSp=false );
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void setFont(const GFXfont *f = NULL);
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void setTextSize(uint8_t s);
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void setTextColor(uint16_t fg, uint16_t bg=0x0000);
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void setTextColor(uint16_t fg, uint16_t bg);
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void setCursor(int16_t x, int16_t y);
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uint16_t print(const char* s);
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void getTextBounds(const char *string, int16_t x, int16_t y, int16_t *x1,
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@@ -78,11 +78,13 @@ class DspCore: public TFT_22_ILI9225 {
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void drawRGBBitmap(int16_t x, int16_t y, const uint16_t *bitmap, int16_t w, int16_t h);
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void flip();
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void invert();
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void sleep();
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void wake();
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private:
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uint16_t swidth, sheight;
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uint16_t bgcolor, fgcolor;
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int16_t cursorx, cursory;
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bool gFont;
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bool gFont, started;
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char oldTimeBuf[20];
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uint8_t oldVolume;
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uint16_t wot, hot;
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@@ -91,36 +93,4 @@ class DspCore: public TFT_22_ILI9225 {
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extern DspCore dsp;
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/*
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* TFT COLORS
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*/
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#define BLACK 0x0000
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#define BLUE 0x001F
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#define RED 0xF800
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#define GREEN 0x07E0
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#define MAGENTA 0xF81F
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#define YELLOW 0xFFE0
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#define WHITE 0xFFFF
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#define GRAY 0x7BEF
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#define DARK_GRAY 0x2945
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#define LIGHT_GRAY 0xC618
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#define LIME 0x87E0
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#define AQUA 0x5D1C
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#define CYAN 0x07FF
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#define DARK_CYAN 0x03EF
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#define ORANGE 0xFCA0
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#define PINK 0xF97F
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#define BROWN 0x8200
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#define VIOLET 0x9199
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#define SILVER 0xA510
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#define GOLD 0xA508
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#define NAVY 0x000F
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#define MAROON 0x7800
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#define PURPLE 0x780F
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#define OLIVE 0x7BE0
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#define TFT_BG BLACK
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#define TFT_FG WHITE
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#define TFT_LOGO 0xE68B // 224, 209, 92
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#endif
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