v0.6.494
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@@ -284,7 +284,6 @@ void DspCore::displayHeapForDebug() {
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fillRect(TFT_FRAMEWDT, vTop, swidth - TFT_FRAMEWDT / 2, 7, TFT_BG);
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sprintf(buf, "%d / %d", ESP.getFreeHeap(), ESP.getMaxAllocHeap());
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print(buf);
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#if VS1053_CS==255
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// audio buffer;
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fillRect(0, sheight - 2, swidth, 2, TFT_BG);
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int astored = player.inBufferFilled();
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@@ -292,7 +291,6 @@ void DspCore::displayHeapForDebug() {
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int aprcnt = 100 * astored / (astored + afree);
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byte sbw = map(aprcnt, 0, 100 , 0, swidth);
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fillRect(0, sheight - 2, sbw, 2, SILVER);
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#endif
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}
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void DspCore::printClock(const char* timestr) {
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