From e790acb6c0f34b2d8942683db3a8d6b3333bbe89 Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Thu, 23 Apr 2026 17:42:57 -0500 Subject: [PATCH] Add crabsmadethis/d2r-horadric-tools to Gaming First read/write MCP toolchain for a shipped commercial game. 23 tools covering Diablo II: Resurrected game-data lookups, binary .d2s save inspection and diff, declarative YAML -> playable save character builder, and a CASC-backed mod build/deploy pipeline. Inserted alphabetically between Coding-Solo/godot-mcp and ddsky/gamebrain-api-clients. --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index bb0ad531..946d0626 100644 --- a/README.md +++ b/README.md @@ -1448,6 +1448,7 @@ Integration with gaming related data, game engines, and services - [buildepicshit/Wick](https://github.com/buildepicshit/Wick) [![buildepicshit/Wick MCP server](https://glama.ai/mcp/servers/buildepicshit/Wick/badges/score.svg)](https://glama.ai/mcp/servers/buildepicshit/Wick) #️⃣ 🏠 🍎 🪟 🐧 - Native C# MCP server for Godot Engine — 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests. - [CoderGamester/mcp-unity](https://github.com/CoderGamester/mcp-unity) #️⃣ 🏠 - MCP Server for Unity3d Game Engine integration for game development - [Coding-Solo/godot-mcp](https://github.com/Coding-Solo/godot-mcp) 📇 🏠 - A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects. +- [crabsmadethis/d2r-horadric-tools](https://github.com/crabsmadethis/d2r-horadric-tools) 🐍 🏠 🐧 - First read/write MCP toolchain for a shipped commercial game. 23 tools for Diablo II: Resurrected covering game-data lookups (uniques, sets, runewords, skills, stats), binary save-file (`.d2s`) inspection and diff, declarative YAML → playable save character builder with structural safety guards, and a CASC-backed mod build/deploy pipeline (overlays, JSON string patches, dataversionbuild). Linux / Steam Deck (Proton). - [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api). - [gregario/dnd-oracle](https://github.com/gregario/dnd-oracle) [![dnd-oracle MCP server](https://glama.ai/mcp/servers/gregario/dnd-oracle/badges/score.svg)](https://glama.ai/mcp/servers/gregario/dnd-oracle) 📇 🏠 - D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded. - [gregario/godot-forge](https://github.com/gregario/godot-forge) [![godot-forge MCP server](https://glama.ai/mcp/servers/gregario/godot-forge/badges/score.svg)](https://glama.ai/mcp/servers/gregario/godot-forge) 📇 🏠 🍎 🪟 🐧 - Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.