From 2938ca3ae25daf9fcc353dc4a66165435f7137ce Mon Sep 17 00:00:00 2001 From: HasNoBeef Date: Mon, 13 Apr 2026 12:43:52 -0700 Subject: [PATCH 1/2] =?UTF-8?q?Add=20Wick=20=E2=80=94=20native=20C#=20MCP?= =?UTF-8?q?=20server=20for=20Godot=20Engine?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 01756b10..cd1a0ad1 100644 --- a/README.md +++ b/README.md @@ -1356,6 +1356,7 @@ Integration with gaming related data, game engines, and services - [3aKHP/prts-mcp](https://github.com/3aKHP/prts-mcp) [![3aKHP/prts-mcp MCP server](https://glama.ai/mcp/servers/3aKHP/prts-mcp/badges/score.svg)](https://glama.ai/mcp/servers/3aKHP/prts-mcp) 🐍 πŸ“‡ ☁️ 🏠 - MCP Server for [Arknights](https://www.arknights.global/), querying the [PRTS Wiki](https://prts.wiki) API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (εŒδΊΊε‰΅δ½œ) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations. - [butterlatte-zhang/unity-ai-bridge](https://github.com/butterlatte-zhang/unity-ai-bridge) [![butterlatte-zhang/unity-ai-bridge MCP server](https://glama.ai/mcp/servers/butterlatte-zhang/unity-ai-bridge/badges/score.svg)](https://glama.ai/mcp/servers/butterlatte-zhang/unity-ai-bridge) #️ 🐍 🏠 🍎 πŸͺŸ - Remote-control Unity Editor from any AI IDE via file-based IPC β€” 62 tools across 13 categories, zero dependencies, supports Claude Code, Cursor, Copilot, Windsurf, Claude Desktop. +- [buildepicshit/Wick](https://github.com/buildepicshit/Wick) #️⃣ 🏠 🍎 πŸͺŸ 🐧 - Native C# MCP server for Godot Engine β€” 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests. - [CoderGamester/mcp-unity](https://github.com/CoderGamester/mcp-unity) #️⃣ 🏠 - MCP Server for Unity3d Game Engine integration for game development - [Coding-Solo/godot-mcp](https://github.com/Coding-Solo/godot-mcp) πŸ“‡ 🏠 - A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects. - [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api). From 68b9506237e314c62d33c58fc6f4a0c3e120ec35 Mon Sep 17 00:00:00 2001 From: HasNoBeef Date: Mon, 13 Apr 2026 13:41:18 -0700 Subject: [PATCH 2/2] Add Glama score badge for Wick --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index cd1a0ad1..a34c7241 100644 --- a/README.md +++ b/README.md @@ -1356,7 +1356,7 @@ Integration with gaming related data, game engines, and services - [3aKHP/prts-mcp](https://github.com/3aKHP/prts-mcp) [![3aKHP/prts-mcp MCP server](https://glama.ai/mcp/servers/3aKHP/prts-mcp/badges/score.svg)](https://glama.ai/mcp/servers/3aKHP/prts-mcp) 🐍 πŸ“‡ ☁️ 🏠 - MCP Server for [Arknights](https://www.arknights.global/), querying the [PRTS Wiki](https://prts.wiki) API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (εŒδΊΊε‰΅δ½œ) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations. - [butterlatte-zhang/unity-ai-bridge](https://github.com/butterlatte-zhang/unity-ai-bridge) [![butterlatte-zhang/unity-ai-bridge MCP server](https://glama.ai/mcp/servers/butterlatte-zhang/unity-ai-bridge/badges/score.svg)](https://glama.ai/mcp/servers/butterlatte-zhang/unity-ai-bridge) #️ 🐍 🏠 🍎 πŸͺŸ - Remote-control Unity Editor from any AI IDE via file-based IPC β€” 62 tools across 13 categories, zero dependencies, supports Claude Code, Cursor, Copilot, Windsurf, Claude Desktop. -- [buildepicshit/Wick](https://github.com/buildepicshit/Wick) #️⃣ 🏠 🍎 πŸͺŸ 🐧 - Native C# MCP server for Godot Engine β€” 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests. +- [buildepicshit/Wick](https://github.com/buildepicshit/Wick) [![buildepicshit/Wick MCP server](https://glama.ai/mcp/servers/buildepicshit/Wick/badges/score.svg)](https://glama.ai/mcp/servers/buildepicshit/Wick) #️⃣ 🏠 🍎 πŸͺŸ 🐧 - Native C# MCP server for Godot Engine β€” 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests. - [CoderGamester/mcp-unity](https://github.com/CoderGamester/mcp-unity) #️⃣ 🏠 - MCP Server for Unity3d Game Engine integration for game development - [Coding-Solo/godot-mcp](https://github.com/Coding-Solo/godot-mcp) πŸ“‡ 🏠 - A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects. - [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api).