Add mcp-romm — RomM retro game library MCP server

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Jonathan Cleary
2026-03-22 15:25:17 -04:00
parent b42f59a82a
commit 9a394aff08

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@@ -1213,6 +1213,7 @@ Integration with gaming related data, game engines, and services
- [jiayao/mcp-chess](https://github.com/jiayao/mcp-chess) 🐍 🏠 - A MCP server playing chess against LLMs. - [jiayao/mcp-chess](https://github.com/jiayao/mcp-chess) 🐍 🏠 - A MCP server playing chess against LLMs.
- [kitao/pyxel-mcp](https://github.com/kitao/pyxel-mcp) [![pyxel-mcp MCP server](https://glama.ai/mcp/servers/@kitao/pyxel-mcp/badges/score.svg)](https://glama.ai/mcp/servers/@kitao/pyxel-mcp) 🐍 🏠 - MCP server for [Pyxel](https://github.com/kitao/pyxel) retro game engine, enabling AI to run, capture screenshots, inspect sprites, and analyze audio of Pyxel games. - [kitao/pyxel-mcp](https://github.com/kitao/pyxel-mcp) [![pyxel-mcp MCP server](https://glama.ai/mcp/servers/@kitao/pyxel-mcp/badges/score.svg)](https://glama.ai/mcp/servers/@kitao/pyxel-mcp) 🐍 🏠 - MCP server for [Pyxel](https://github.com/kitao/pyxel) retro game engine, enabling AI to run, capture screenshots, inspect sprites, and analyze audio of Pyxel games.
- [kkjdaniel/bgg-mcp](https://github.com/kkjdaniel/bgg-mcp) 🏎️ ☁️ - An MCP server that enables interaction with board game related data via the BoardGameGeek API (XML API2). - [kkjdaniel/bgg-mcp](https://github.com/kkjdaniel/bgg-mcp) 🏎️ ☁️ - An MCP server that enables interaction with board game related data via the BoardGameGeek API (XML API2).
- [lodordev/mcp-romm](https://github.com/lodordev/mcp-romm) 🐍 🏠 - MCP server for [RomM](https://github.com/rommapp/romm) retro game library manager. 10 tools for browsing platforms, searching ROMs, viewing metadata, managing collections, tracking saves, and triggering library scans. OAuth2 auth with automatic token refresh.
- [n24q02m/better-godot-mcp](https://github.com/n24q02m/better-godot-mcp) [![godot](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp/badges/score.svg)](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp) 📇 🏠 🍎 🪟 🐧 - 18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals. - [n24q02m/better-godot-mcp](https://github.com/n24q02m/better-godot-mcp) [![godot](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp/badges/score.svg)](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp) 📇 🏠 🍎 🪟 🐧 - 18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals.
- [zefarie/pterodactyl-mcp](https://github.com/zefarie/pterodactyl-mcp) [![pterodactyl](https://glama.ai/mcp/servers/zefarie/pterodactyl-mcp/badges/score.svg)](https://glama.ai/mcp/servers/zefarie/pterodactyl-mcp) 📇 ☁️ 🏠 - Manage Pterodactyl and Pelican game server panels through AI. 73 tools for server management, power control, file operations, backups, schedules, databases, users, nodes, and eggs. - [zefarie/pterodactyl-mcp](https://github.com/zefarie/pterodactyl-mcp) [![pterodactyl](https://glama.ai/mcp/servers/zefarie/pterodactyl-mcp/badges/score.svg)](https://glama.ai/mcp/servers/zefarie/pterodactyl-mcp) 📇 ☁️ 🏠 - Manage Pterodactyl and Pelican game server panels through AI. 73 tools for server management, power control, file operations, backups, schedules, databases, users, nodes, and eggs.
- [n24q02m/better-godot-mcp](https://github.com/n24q02m/better-godot-mcp) [![better-godot-mcp MCP server](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp/badges/score.svg)](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp) 📇 🏠 🍎 🪟 🐧 - 18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals. - [n24q02m/better-godot-mcp](https://github.com/n24q02m/better-godot-mcp) [![better-godot-mcp MCP server](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp/badges/score.svg)](https://glama.ai/mcp/servers/@n24q02m/better-godot-mcp) 📇 🏠 🍎 🪟 🐧 - 18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals.