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feat(gaming): add 3aKHP/prts-mcp — Arknights PRTS Wiki MCP Server
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[](README-th.md)
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[Resource from github at repo://punkpeye/awesome-mcp-servers/sha/9735596a41dd921a321314d6b66e68b2cb89488b/contents/README.md] [](README-th.md)
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[](README.md)
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[](README-zh_TW.md)
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[](README-zh.md)
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Integration with gaming related data, game engines, and services
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- [3aKHP/prts-mcp](https://github.com/3aKHP/prts-mcp) 🐍 📇 ☁️ 🏠 - MCP Server for [Arknights](https://www.arknights.global/), querying the [PRTS Wiki](https://prts.wiki) API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (同人創作) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations.
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- [butterlatte-zhang/unity-ai-bridge](https://github.com/butterlatte-zhang/unity-ai-bridge) [](https://glama.ai/mcp/servers/butterlatte-zhang/unity-ai-bridge) #️ 🐍 🏠 🍎 🪟 - Remote-control Unity Editor from any AI IDE via file-based IPC — 62 tools across 13 categories, zero dependencies, supports Claude Code, Cursor, Copilot, Windsurf, Claude Desktop.
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- [CoderGamester/mcp-unity](https://github.com/CoderGamester/mcp-unity) #️⃣ 🏠 - MCP Server for Unity3d Game Engine integration for game development
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- [Coding-Solo/godot-mcp](https://github.com/Coding-Solo/godot-mcp) 📇 🏠 - A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
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