Merge pull request #7647 from dmang-dev/add-mcp-retroarch

Add dmang-dev/mcp-retroarch to Gaming
This commit is contained in:
Frank Fiegel
2026-06-11 01:05:03 -07:00
committed by GitHub
+1
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@@ -1731,6 +1731,7 @@ Integration with gaming related data, game engines, and services
- [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api). - [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api).
- [dmang-dev/mcp-mgba](https://github.com/dmang-dev/mcp-mgba) [![dmang-dev/mcp-mgba MCP server](https://glama.ai/mcp/servers/dmang-dev/mcp-mgba/badges/score.svg)](https://glama.ai/mcp/servers/dmang-dev/mcp-mgba) 📇 🏠 🍎 🪟 🐧 - Drive the [mGBA](https://mgba.io) Game Boy Advance emulator from any MCP client: read/write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator. Lua bridge inside mGBA + Node MCP server. - [dmang-dev/mcp-mgba](https://github.com/dmang-dev/mcp-mgba) [![dmang-dev/mcp-mgba MCP server](https://glama.ai/mcp/servers/dmang-dev/mcp-mgba/badges/score.svg)](https://glama.ai/mcp/servers/dmang-dev/mcp-mgba) 📇 🏠 🍎 🪟 🐧 - Drive the [mGBA](https://mgba.io) Game Boy Advance emulator from any MCP client: read/write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator. Lua bridge inside mGBA + Node MCP server.
- [dmang-dev/mcp-pine](https://github.com/dmang-dev/mcp-pine) [![dmang-dev/mcp-pine MCP server](https://glama.ai/mcp/servers/dmang-dev/mcp-pine/badges/score.svg)](https://glama.ai/mcp/servers/dmang-dev/mcp-pine) 📇 🏠 🍎 🪟 🐧 - Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS. - [dmang-dev/mcp-pine](https://github.com/dmang-dev/mcp-pine) [![dmang-dev/mcp-pine MCP server](https://glama.ai/mcp/servers/dmang-dev/mcp-pine/badges/score.svg)](https://glama.ai/mcp/servers/dmang-dev/mcp-pine) 📇 🏠 🍎 🪟 🐧 - Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
- [dmang-dev/mcp-retroarch](https://github.com/dmang-dev/mcp-retroarch) [![dmang-dev/mcp-retroarch MCP server](https://glama.ai/mcp/servers/dmang-dev/mcp-retroarch/badges/score.svg)](https://glama.ai/mcp/servers/dmang-dev/mcp-retroarch) 📇 🏠 🍎 🪟 🐧 - Drive any libretro core through [RetroArch](https://www.retroarch.com/)'s Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
- [gregario/dnd-oracle](https://github.com/gregario/dnd-oracle) [![dnd-oracle MCP server](https://glama.ai/mcp/servers/gregario/dnd-oracle/badges/score.svg)](https://glama.ai/mcp/servers/gregario/dnd-oracle) 📇 🏠 - D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded. - [gregario/dnd-oracle](https://github.com/gregario/dnd-oracle) [![dnd-oracle MCP server](https://glama.ai/mcp/servers/gregario/dnd-oracle/badges/score.svg)](https://glama.ai/mcp/servers/gregario/dnd-oracle) 📇 🏠 - D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded.
- [gregario/godot-forge](https://github.com/gregario/godot-forge) [![godot-forge MCP server](https://glama.ai/mcp/servers/gregario/godot-forge/badges/score.svg)](https://glama.ai/mcp/servers/gregario/godot-forge) 📇 🏠 🍎 🪟 🐧 - Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics. - [gregario/godot-forge](https://github.com/gregario/godot-forge) [![godot-forge MCP server](https://glama.ai/mcp/servers/gregario/godot-forge/badges/score.svg)](https://glama.ai/mcp/servers/gregario/godot-forge) 📇 🏠 🍎 🪟 🐧 - Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.
- [gregario/lorcana-oracle](https://github.com/gregario/lorcana-oracle) [![lorcana-oracle MCP server](https://glama.ai/mcp/servers/gregario/lorcana-oracle/badges/score.svg)](https://glama.ai/mcp/servers/gregario/lorcana-oracle) 📇 🏠 - Disney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded. - [gregario/lorcana-oracle](https://github.com/gregario/lorcana-oracle) [![lorcana-oracle MCP server](https://glama.ai/mcp/servers/gregario/lorcana-oracle/badges/score.svg)](https://glama.ai/mcp/servers/gregario/lorcana-oracle) 📇 🏠 - Disney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded.