* feat(skills): add dotnet-mcp-builder, deprecate csharp-mcp-server-generator Adds a comprehensive skill for building MCP (Model Context Protocol) servers in C#/.NET against the official ModelContextProtocol 1.x NuGet packages. Covers both transports (STDIO, Streamable HTTP — SSE is deprecated) and every primitive in the current MCP spec (2025-11-25): tools, prompts, resources, elicitation (form + URL mode), sampling, roots, completions, logging, and MCP Apps. Includes a thin .NET MCP client reference and testing guidance (MCP Inspector + in-memory transport for unit tests). Steers the model toward the current stable 1.x packages instead of the 0.x previews it tends to pin by default, and enforces the STDIO stdout/stderr trap. Also deprecates the existing csharp-mcp-server-generator skill, which predates ModelContextProtocol 1.0 and only covered a subset of the current spec. Its SKILL.md now redirects users to dotnet-mcp-builder so existing install URLs keep working without surprises. * fix: address PR review from aaronpowell - Delete csharp-mcp-server-generator skill (rather than deprecating it) - Update mcp-apps.md pitfalls section to reference .NET Tool.Meta type instead of the serialized _meta JSON property names - Rebuild docs/README.skills.md Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * chore: remove C# MCP development plugin files * chore: remove csharp-mcp-development plugin entry from marketplace --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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STDIO transport
STDIO is the right choice when the server runs as a child process of the client (Claude Desktop, VS Code, MCP Inspector, a custom CLI). The client launches your executable; you read JSON-RPC frames from stdin and write them to stdout.
When to choose STDIO
- Local-first server (file-system access, dev tools, CLI integrations).
- Distributing as a single executable or a
dnx-runnable NuGet package. - You want the simplest possible deployment story (no network, no auth).
- You need server-to-client features (sampling, elicitation, roots) — STDIO always supports them, no
Statelessflag to worry about.
If the user wants a remote/multi-tenant server, use HTTP Streamable instead.
Minimal server
dotnet new console -n MyStdioServer -f net10.0
cd MyStdioServer
dotnet add package ModelContextProtocol
dotnet add package Microsoft.Extensions.Hosting
// Program.cs
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using ModelContextProtocol.Server;
using System.ComponentModel;
var builder = Host.CreateApplicationBuilder(args);
// CRITICAL: stdout is the JSON-RPC channel. Send all logs to stderr.
builder.Logging.AddConsole(o => o.LogToStandardErrorThreshold = LogLevel.Trace);
builder.Services
.AddMcpServer()
.WithStdioServerTransport()
.WithToolsFromAssembly();
await builder.Build().RunAsync();
[McpServerToolType]
public static class EchoTool
{
[McpServerTool, Description("Echoes the message back to the client.")]
public static string Echo(string message) => $"hello {message}";
}
The stdout/stderr trap
The single most common bug in STDIO servers is something writing to stdout that isn't a JSON-RPC frame. The client will then drop the connection with a parse error.
Things that silently break STDIO:
Console.WriteLine(...)anywhere in your code.- A logger configured with the default console sink (writes to stdout).
Trace.WriteLine(...)if a default trace listener is attached.- Third-party libraries that print banners on startup.
Defensive checklist:
- Configure logging to stderr before anything else (the snippet above does this).
- Don't
Console.Write*from tools or startup code. UseILoggerinjected into the tool class. - If a dependency is noisy, redirect its logs through
ILoggeror suppress them at startup.
Server identity
The SDK sends serverInfo (name + version) in the initialize response. By default it derives them from your assembly. To override:
builder.Services
.AddMcpServer(options =>
{
options.ServerInfo = new()
{
Name = "my-stdio-server",
Version = "1.0.0",
Title = "My STDIO MCP Server" // optional human-readable name
};
})
.WithStdioServerTransport()
.WithToolsFromAssembly();
Reading args/env from the client
Clients (e.g. Claude Desktop config) typically launch your server with arguments and environment variables. Read them like any other .NET app:
string apiKey = Environment.GetEnvironmentVariable("MY_API_KEY")
?? throw new InvalidOperationException("MY_API_KEY not set");
string configPath = args.ElementAtOrDefault(0)
?? Path.Combine(Environment.CurrentDirectory, "config.json");
Document the expected vars/args in the README so users know what to put in their client config.
Wiring to Claude Desktop
In claude_desktop_config.json:
{
"mcpServers": {
"my-server": {
"command": "dotnet",
"args": ["run", "--project", "C:/path/to/MyStdioServer"],
"env": {
"MY_API_KEY": "..."
}
}
}
}
For a published self-contained executable, replace command/args with the executable path. For a NuGet-distributed server using dnx:
"command": "dnx",
"args": ["MyMcpServer", "--version", "1.2.3"]
Wiring to VS Code (GitHub Copilot Chat)
In .vscode/mcp.json:
{
"servers": {
"my-server": {
"type": "stdio",
"command": "dotnet",
"args": ["run", "--project", "${workspaceFolder}/src/MyMcpServer"]
}
}
}
Local debugging
The cleanest workflow is MCP Inspector:
npx @modelcontextprotocol/inspector dotnet run --project ./MyStdioServer
Inspector launches your server, opens a UI, and lets you call tools / list resources / fire elicitations interactively. See testing.md for more.
Graceful shutdown
builder.Build().RunAsync() already handles SIGINT/SIGTERM. If you have background work to flush, use IHostApplicationLifetime:
var host = builder.Build();
var lifetime = host.Services.GetRequiredService<IHostApplicationLifetime>();
lifetime.ApplicationStopping.Register(() =>
{
// flush, close handles, etc. — keep it fast (<5s) so the client doesn't hang.
});
await host.RunAsync();