* WinUI plugin enhancements and mvvm toolkit skill * Split mvvm-toolkit skill for slimming
9.3 KiB
Source generators reference
Complete attribute reference for CommunityToolkit.Mvvm 8.x source
generators, with the code each one produces.
Universal rule. Every type that uses one of these attributes — and every enclosing type, if nested — must be declared
partial. The generators emit a sibling partial class declaration; withoutpartial, the compiler reportsMVVMTK0008/MVVMTK0042.
[ObservableProperty]
Generates an observable property from a private field.
using CommunityToolkit.Mvvm.ComponentModel;
public partial class SampleViewModel : ObservableObject
{
[ObservableProperty]
private string? name;
}
Generated (simplified):
public string? Name
{
get => name;
set
{
if (!EqualityComparer<string?>.Default.Equals(name, value))
{
string? oldValue = name;
OnNameChanging(value);
OnNameChanging(oldValue, value);
OnPropertyChanging();
name = value;
OnNameChanged(value);
OnNameChanged(oldValue, value);
OnPropertyChanged();
}
}
}
partial void OnNameChanging(string? value);
partial void OnNameChanging(string? oldValue, string? newValue);
partial void OnNameChanged(string? value);
partial void OnNameChanged(string? oldValue, string? newValue);
Naming
- Field
name→ propertyName - Field
_name→ propertyName - Field
m_name→ propertyName - Field
Name(PascalCase) → error (collides with generated property)
Hooks
Implement any subset of the partial methods. Unimplemented hooks are elided by the compiler — zero runtime cost.
[ObservableProperty]
private ChildViewModel? selectedItem;
partial void OnSelectedItemChanging(ChildViewModel? oldValue, ChildViewModel? newValue)
{
if (oldValue is not null) oldValue.IsSelected = false;
if (newValue is not null) newValue.IsSelected = true;
}
The hook methods are partial with no body declaration — you cannot add
an explicit accessibility (no public/private).
[NotifyPropertyChangedFor(nameof(Other))]
Raises PropertyChanged for additional properties when this field changes.
Stack multiple attributes for multiple targets.
[ObservableProperty]
[NotifyPropertyChangedFor(nameof(FullName))]
[NotifyPropertyChangedFor(nameof(Initials))]
private string? firstName;
Use it for derived/computed properties:
public string FullName => $"{FirstName} {LastName}";
public string Initials => $"{FirstName?[0]}{LastName?[0]}";
[NotifyCanExecuteChangedFor(nameof(MyCommand))]
Calls MyCommand.NotifyCanExecuteChanged() when this field changes. The
target must be an IRelayCommand (or IAsyncRelayCommand) property.
[ObservableProperty]
[NotifyCanExecuteChangedFor(nameof(SaveCommand))]
[NotifyCanExecuteChangedFor(nameof(SubmitCommand))]
private string? name;
[RelayCommand(CanExecute = nameof(CanSave))]
private Task SaveAsync() => repo.SaveAsync(Name!);
private bool CanSave() => !string.IsNullOrWhiteSpace(Name);
MVVMTK0016is raised if the target is not an accessibleIRelayCommandproperty in the same type.
[NotifyDataErrorInfo]
Only valid in types that inherit from ObservableValidator. Adds a
ValidateProperty(value) call inside the generated setter, so DataAnnotation
validators run on every assignment.
using System.ComponentModel.DataAnnotations;
public partial class RegistrationViewModel : ObservableValidator
{
[ObservableProperty]
[NotifyDataErrorInfo]
[Required, MinLength(2), MaxLength(100)]
private string? name;
[ObservableProperty]
[NotifyDataErrorInfo]
[Required, EmailAddress]
private string? email;
}
Only attributes that derive from ValidationAttribute are forwarded to the
generated property. Other attributes are ignored unless you use
[property: ] (see below).
[NotifyPropertyChangedRecipients]
Only valid in types that inherit from ObservableRecipient. Adds a
Broadcast(oldValue, newValue) call after a successful set, sending a
PropertyChangedMessage<T> to all recipients of the active IMessenger.
public partial class SelectionViewModel : ObservableRecipient
{
[ObservableProperty]
[NotifyPropertyChangedRecipients]
private Item? selectedItem;
}
Subscribers can listen with:
WeakReferenceMessenger.Default.Register<SelectionViewModel, PropertyChangedMessage<Item>>(
this,
static (r, m) =>
{
if (m.PropertyName == nameof(SelectionViewModel.SelectedItem))
r.Handle(m.NewValue);
});
[RelayCommand]
Generates a lazy RelayCommand / AsyncRelayCommand from an instance
method. Exposes it via the IRelayCommand / IAsyncRelayCommand interface.
[RelayCommand]
private void Refresh() => Items.Reset();
private RelayCommand? refreshCommand;
public IRelayCommand RefreshCommand =>
refreshCommand ??= new RelayCommand(Refresh);
Naming
Refresh→RefreshCommandOnRefresh→RefreshCommand(leadingOnstripped)LoadAsync→LoadCommand(trailingAsyncstripped)OnLoadAsync→LoadCommand(both stripped)
Sync with parameter
[RelayCommand]
private void GreetUser(User user) => Console.WriteLine($"Hello {user.Name}");
Generates IRelayCommand<User> GreetUserCommand (a typed command).
Async without cancellation
[RelayCommand]
private async Task GreetUserAsync()
{
var user = await users.GetCurrentAsync();
Console.WriteLine($"Hello {user.Name}");
}
Generates IAsyncRelayCommand GreetUserCommand backed by
AsyncRelayCommand.
Async with cancellation
[RelayCommand]
private async Task GreetUserAsync(CancellationToken token)
{
try
{
var user = await users.GetCurrentAsync(token);
Console.WriteLine($"Hello {user.Name}");
}
catch (OperationCanceledException) { /* expected */ }
}
The toolkit propagates a CancellationToken to the wrapped method. Calling
GreetUserCommand.Cancel() signals it.
IncludeCancelCommand = true
Generates a paired XxxCancelCommand whose CanExecute is wired to the
underlying async command's IsRunning state — bind it to a Cancel button:
[RelayCommand(IncludeCancelCommand = true)]
private async Task DownloadAsync(CancellationToken token) { /* ... */ }
<Button Command="{x:Bind ViewModel.DownloadCommand}" Content="Download"/>
<Button Command="{x:Bind ViewModel.DownloadCancelCommand}" Content="Cancel"/>
CanExecute = nameof(MethodOrProperty)
[RelayCommand(CanExecute = nameof(CanGreetUser))]
private void GreetUser(User? user) => Console.WriteLine($"Hello {user!.Name}");
private bool CanGreetUser(User? user) => user is not null;
The CanExecute member is invoked initially when the command is bound, and
again every time the command's NotifyCanExecuteChanged runs (use
[NotifyCanExecuteChangedFor] to wire that automatically when bound state
changes).
AllowConcurrentExecutions = true
Default is false: while an invocation is pending, the command reports
itself as not executable. Setting true allows queued/parallel invocations.
[RelayCommand(AllowConcurrentExecutions = true)]
private async Task PingAsync() { /* fire-and-keep-going */ }
When the wrapped method takes a CancellationToken and concurrent execution
is not allowed, requesting a new execution while one is pending cancels
the prior token first.
FlowExceptionsToTaskScheduler = true
Default is await-and-rethrow (exceptions crash the app, mirroring sync
commands). Setting true routes exceptions through ExecutionTask and
TaskScheduler.UnobservedTaskException instead — useful when the UI binds
to ExecutionTask.Status to render error states.
[RelayCommand(FlowExceptionsToTaskScheduler = true)]
private async Task LoadAsync(CancellationToken token) { /* ... */ }
[property: SomeAttribute(...)]
Forwards an attribute onto the generated property (for either
[ObservableProperty] fields or [RelayCommand] methods).
[ObservableProperty]
[property: JsonRequired]
[property: JsonPropertyName("name")]
private string? username;
[RelayCommand]
[property: JsonIgnore]
private void GreetUser(User user) { /* ... */ }
Use this for serialization attributes ([JsonIgnore],
[JsonPropertyName], [XmlElement]), data attributes ([Display(Name=...)]),
or any other attribute that needs to live on the property/command instead of
on the field/method.
[INotifyPropertyChanged] (class-level)
Use only when you can't inherit from ObservableObject (e.g., the type
already inherits from a different base). Generates the
INotifyPropertyChanged plumbing on the type itself.
using CommunityToolkit.Mvvm.ComponentModel;
[INotifyPropertyChanged]
public partial class MyControl : UserControl
{
[ObservableProperty]
private string? caption;
}
Prefer ObservableObject (or ObservableValidator /
ObservableRecipient) inheritance whenever possible. The class-level
attribute exists primarily for inheritance-locked scenarios such as
custom controls and platform base types.
There is also [ObservableObject] (class-level) for the same purpose if
you want the full SetProperty<T> API surface generated onto the type
without inheritance.